Don’t take the devil’s dare, don’t gamble when the game ain’t fair. Lock and bolt the doors, can’t let the devil use you anymore. Let’s spectate Games Creatures Play, edited by Charlaine Harris and Toni L. P. Kelner.
Synopsis:
Sports fans live and die by their teams’ successes and failures—though not literally. But these fourteen authors have written spirited—in more ways than one—new tales of killer competitions that would make even the most die-hard players ask to be benched.
In #1 New York Times bestselling author Charlaine Harris’s “The Blue Hereafter,” Manfred Bernardo learns about softball from a certain blond barmaid in Louisiana.
Life-and-death stakes make the competition get serious in New York Times bestseller William Kent Krueger’s “Hide and Seek.”
New York Times bestselling author Mercedes Lackey’s “False Knight on the Road” features a high-stakes drag race on a foggy mountain road between a clever young bootlegger and a mysterious stranger.
In New York Times bestselling author Laura Lippman’s “Ice,” a young girl learns the true story behind a bit of neighborhood folklore.
New York Times bestseller Seanan McGuire presents “Jammed,” in which a chimera loose during the Roller Derby makes it anyone’s guess as to who will still be skating by the time the buzzer sounds.
In #1 New York Times bestselling author Brandon Sanderson’s “Dreamer,” a game of cops and robbers is a new challenge when the players are able to switch bodies at will.
And New York Times bestselling author Scott Sigler follows ghost stomper Hunter Hunterson as he investigates a haunted, never-ending baseball game in “The Case of the Haunted Safeway.”
These and eight more supernatural sporting stories are guaranteed to have you rooting for the home team…or else…
Source: Goodreads
SPOILERS BELOW
My look at the anthology collections of Charlaine Harris conclude for now with her latest volume, Games Creatures Play. As might be inferred from the title, the theme this time involves the supernatural getting mixed up in games.
Things open, as is by now traditional, with a Sookie Stackhouse story, “In the Blue Hereafter”. The main character is a psychic, who is directed by the ghost of his grandmother to attend a baseball game, where he meets Sookie, and the two of them discover someone using supernatural power to cheat. It was fine, I guess, though not as strong as some of the other Sookie stories that have opened previous collections.
“Hide and Seek” by William Kent Krueger is a typical ghost story, with a haunted house where a spirit spends every night forced to relive the final hide-and-seek game he played before his gruesome death. It doesn’t do anything new, nor is it particularly memorable in any way, so I have to call this one a miss..
“Stepping into the Dead Zone” by Jan Burke is a story about faerie changelings. I found it a bit mixed: the characters established themselves as pretty interesting early on, but there was a lot of convoluted exposition and the pacing dragged a bit. I’d call it so-so.
“Dead on the Bones” by Joe R. Lansdale was actually surprisingly good, given that I’ve found his previous contributions to these anthologies mixed at best. It’s an emotionally compelling story about a son having his father raised as a zombie to take revenge on his killer, with lots of good character details.
“The Devil Went Down to Boston” by Caitlin Kittredge has the protagonist driven by circumstance to make a wager with a demon. It was fine, though it doesn’t really distinguish itself from any of the many other stories in this mold I’ve read before.
“On the Playing Fields of Blood” by Brendan Dubois has some dumb teen hikers wander off the beaten path and get murdered by vengeful spirits in a bland and generic horror story plot. Nothing interesting here.
“The God’s Games” by Dana Cameron has a werewolf trying to prevent a murder at the Olympic games in ancient Greece. It was an interesting premise, but stumbled a bit in the execution; in particular, it struck that particular pet peeve of mine where the hero has no agency of his own and is just lead around by the nose by prophecy from oracles the whole time. As such, I can’t call it any better than average.
“The Case of the Haunted Safeway” by Scott Sigler has a family of monster hunters trying to bust ghosts at a Safeway. This is another one where I liked the premise but was iffy about the execution: while I was attracted to the idea of a humorous monster hunter story set in suburbia, the characters felt like one-dimensional caricatures without any real depth to them.
“Prise de Fer” by Ellen Kushner has the protagonist tutored in fencing by a ghost. This was one where I really liked the characters and the setting, but found the plot to be slow-paced and ending to be anticlimactic. Another mixed bag.
“Dreamer” by Brandon Sanderson has body-hopping possessors playing cops and robbers with other peoples’ bodies. Now, I usually love Sanderson’s work, but this one just didn’t do anything for me. There was nothing likeable about the characters, nor was there any of the deep worldbuilding with hard magic that he’s famous for. As a result, it’s utterly skippable.
“False Knight on the Road” by Mercedes Lackey has a bootlegger challenged to a race by the devil, except it turns out in the end to be not the devil but an elf. What a twist? The thing is, while this type of Devil-went-down-to-Georgia story has been done so much that you kind of need a twist to set yourself apart, that one this story goes with doesn’t work. It’s an anticlimax which undermines what came before by revealing that there were never actually any real stakes. The end result is worse than if it had just been played straight.
“Jammed” by Seanan McGuire is part of her InCryptid series, and has Antimony Price teaming up with some roller derby girls to fight a chimera. Now this was a good solid story, with entertaining characters and solid action. More like this, please.
“Hide and Shriek” by Adam-Troy Castro is a parody of Lovecraftian horror. It was amusing in places, but ultimately didn’t take itself seriously enough to be truly great; the ending, in particular, was just a step too far into silliness. The overall result was about average.
“Ice” by Laura Lippman has a girl fall through a frozen lake while ice skating and meet a ghost. It was decent, though the sports connection is tenuous – ice hokey, I’d call a sport, but just skating?
Finally, “Bell, Book, and Candlepin” by Toni L. P. Kelner has a witch trying to deal with the bowling alley she works at being put under a curse. Unfortunately, it ended up being a weak note to end the collection on; I knew I was in trouble the moment a major plot point ended up being a fart joke.
In summation, I count 2 good (“Dead on the Bones”, “Jammed”), 8 average (“In the Blue Hereafter”, “Stepping into the Dead Zone”, “The Devil Went Down to Boston”, “The God’s Games”, “The Case of the Haunted Safeway”, “Prise de Fer”, “Hide and Shriek”, “Ice”), and 5 bad (“Hide and Seek”, “On the Playing Fields of Blood”, “Dreamer”, “False Knight on the Road”, “Bell, Book, and Candlepin”). A bit tilted towards the negative, but there were enough decent stories to make it a worthwhile read.
Final Rating: 3/5